Participatory technologies for designing ambient intelligence systems

نویسندگان

  • Toru Ishida
  • Hiromitsu Hattori
چکیده

To realize large-scale socially embedded ambient intelligence systems, this paper proposes a design methodology towards society-centered design. Participatory technologies and multiagent systems are essential in the new system design perspective. Multiagent systems make it possible to test and predict the behavior of socially embedded systems. We have already developed the scenario description language, which describes interaction protocols that link agents to society. We use the virtual space, wherein agents behave under given scenarios, in explaining each step of society-centered design. The process consists of participatory simulation, where agents and human-controlled avatars coexist in virtual space to jointly perform simulations, and augmented experiment, where an experiment is performed in real space by human subjects, scenariocontrolled agents, and human extras. For realizing realistic interactions between agents and humans during participatory simulations, an agent model that can reproduce human-like agent behaviors is needed. We show a direction for agent modeling based on learning from humans in actual application environments.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Achieving Privacy in Hyper-Blogging Communities: Privacy Management for Ambient Intelligence

Using participatory observation approach, the paper analyzes a wide range of “privacy management” tools and solutions designed and used in the hyper-blogging community Livejournal.com. I describe how “privacy” of the virtual presence is dynamically achieved by the users of Livejournal.com, mediated by different tools and practices, and how it evolves in this community over time. I then compare ...

متن کامل

socio-ec(h)o: Ambient Intelligence and Gameplay

This paper describes the preliminary research of an ambient intelligent system known as socioec(h)o. socio-ec(h)o explores the design and implementation of an ambient intelligent system for sensing and display, user modeling, and interaction models based on game structures. Our interaction model is based on a game structure including levels, body states, goals and game skills. Body states are t...

متن کامل

Designing Intelligent Tutors to Adapt Individual Interaction

Present-day efforts in designing technologies to serve and adapt to human needs rather than forcing humans to adapt, embrace intelligent user interfaces as one of ambient intelligence key technologies. This paper elaborates on the design of an adaptive individual interaction in a type of computer-based educational system whose operation is supported by intelligent methods, an emulation of human...

متن کامل

Behavioral Considerations in Developing Web Information Systems: User-centered Design Agenda

The current paper explores designing a web information retrieval system regarding the searching behavior of users in real and everyday life. Designing an information system that is closely linked to human behavior is equally important for providers and the end users.  From an Information Science point of view, four approaches in designing information retrieval systems were identified as system-...

متن کامل

Classification of User Positioning Techniques and Systems for Intelligent Environments

One of the most important observation parameters for smart environments and ambient intelligence is the position of users. Over the last years huge research efforts have been spent on new algorithms, technologies, and systems for the localization of users and objects. The spread of these technologies results in a wide range of application scenarios and manifold combinations of measurements and ...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:
  • JAISE

دوره 1  شماره 

صفحات  -

تاریخ انتشار 2009